Pretty good but some weird decisions
In general this is a very good game for its type. The problem I have with that is that the game makes weird decisions on how to handle artillery and cavalry. For example, Artilery can fire two spaces, which you would expect, but on the map that is the equivalent of 500 miles or more. And the classic case of Artilery being vulnerable to cavalry doesnt exist here. You basically have to play this game according to its own rules and throw out your thoughts of typical wargaming. When you do that, it is less frustrating to play.
Devilchaser about
European War 4: Napoleon, v1.4.1